Open CASCADE Technology 7.8.0
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#include <VrmlData_Coordinate.hxx>
Implementation of the node Coordinate
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Empty Constructor
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inline |
Constructor
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overridevirtual |
Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
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inline |
Query one point
i | index in the array of points [0 .. N-1] |
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overridevirtual |
Read the Node from input stream.
Implements VrmlData_Node.
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overridevirtual |
Write the Node to the Scene output.
Reimplemented from VrmlData_Node.