Open CASCADE Technology  7.6.0.dev
Data Structures
AIS_Axis.hxx File Reference
#include <AIS_InteractiveObject.hxx>
#include <AIS_TypeOfAxis.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <SelectMgr_Selection.hxx>

Data Structures

class  AIS_Axis
 Locates the x, y and z axes in an Interactive Object. These are used to orient it correctly in presentations from different viewpoints, or to construct a revolved shape, for example, from one of the axes. Conversely, an axis can be created to build a revolved shape and then situated relative to one of the axes of the view. More...