#include <AIS_Shape.hxx>#include <gp_Pnt2d.hxx>#include <Graphic3d_NameOfTexture2D.hxx>#include <Image_PixMap.hxx>#include <Standard_Type.hxx>#include <TCollection_AsciiString.hxx>#include <Graphic3d_AspectFillArea3d.hxx>#include <Prs3d_Presentation.hxx>#include <PrsMgr_PresentationManager.hxx>Data Structures | |
| class | AIS_TexturedShape |
| This class allows to map textures on shapes. Presentations modes AIS_WireFrame (0) and AIS_Shaded (1) behave in the same manner as in AIS_Shape, whilst new modes 2 (bounding box) and 3 (texture mapping) extends it functionality. More... | |