#include <BVH_PrimitiveSet3d.hxx>#include <Select3D_BVHBuilder3d.hxx>#include <SelectMgr_EntityOwner.hxx>#include <SelectMgr_SensitiveEntity.hxx>#include <SelectMgr_Selection.hxx>Data Structures | |
| class | SelectMgr_SensitiveEntitySet |
| This class is used to store all calculated sensitive entities of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object. More... | |
Typedefs | |
| typedef NCollection_IndexedMap< Handle< SelectMgr_SensitiveEntity > > | SelectMgr_IndexedMapOfHSensitive |
| typedef NCollection_DataMap< Handle< SelectMgr_EntityOwner >, Standard_Integer > | SelectMgr_MapOfOwners |
| typedef NCollection_IndexedMap< Handle< SelectMgr_SensitiveEntity > > SelectMgr_IndexedMapOfHSensitive |