About Triangulation

I use BrepMesh_IncrementalMesh(Shape, theLinDeflection, isRelative, theAngDeflection, isInParallel) to triangulate a shape. Does anyone know what the parameters mean?  theLinDeflection, isRelative, theAngDeflection, isInParallel​?

How can i increase quality of triangulation?

Kirill Gavrilov's picture

Check the description of the class BrepMesh_IncrementalMesh - these arguments are documented there!
Also consider reading User Guides within official OCCT documentation.

Okan Pınar's picture

In the documentation i could not figure out the unit of theAngDeflection radian or degree.

Kirill Gavrilov's picture

It should be in radians. It would be nice if you'll register a bug for documentation.