I have a set of "nicely" connected faces in a shell. There are no holes in the shell, and the entire shell is G1 or G2 continuous. I want to approximate this shell with a single surface.
I have been trying to create an Adaptor3D_Surface subclass to these shells, but I couldn't figure it out yet. So my question is that is there something similar in OCCT or in the paid libraries? Or if someone could give some ideas to start with, that would be nice.