I'm using OpenCASCADE under Windows 2000, hardware - PIII - 500MHz, 512 Mb RAM, GeForce 256 DDR 32M and i found that some algorythms are very slow! For example CUT - i use BRepAlgoAPI_Cut. When i cut complex solid with simple cylinder it takes aproximately 2 seconds!!! 10 cut operations take 18 seconds! I compared that with ProEngineer2000i2 - ProEngineer2000i2 make cuts 10 times faster. So what's the problem? Maybe i can use another function, or this problem will be resolved later?
Best regards, Dima