I am trying to make a shell from a number of faces, in order to make a solid object. But I am not able to find out how to make a shell!
TopoDS_Shape newShape = sewedObj.SewedShape();
// Here I want to make a shell from newShape,
// but I do not understand how to do this!
// Maybe something like: BRepBuilderAPI_MakeShell(BRep_Tool::Surface(newShape));
// but this is not the correct format for the parameter.
I hope someone can help me with this problem. Dag Magne Ulvang