
Sat, 05/07/2011 - 13:53
Forums:
User-defined color of the axes names in V3d_View::TriedronDisplay() is ignored and some default light-gray color is used.
Reproducer in DRAW:
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vinit
vzbufftrihedron
# internally calls V3dView->TriedronDisplay( Aspect_TOTP_LEFT_LOWER, Quantity_NOC_WHITE, 0.1, V3d_ZBUFFER );
In 6.3.x the axes names are correctly displayed in white while in 6.5.0 there is always a default color.
I could not quickly debug the issue - the initial color is correctly propagated into OpenGL structures but seems to get lost somewhere later.
Not a fundamental flaw but any regression is bad anyway :-|.
Hope this helps.
Roman
Tue, 05/10/2011 - 10:31
Hi Roman,
I would like to inform you that the posted problem is checked and reproduced.
The corresponding issue with ID = OCC22483 has been registered.
Later you can know if the issue is resolved by checking references to the specified ID in OCCT Release Notes. The analysis of the issue will take some time depending on our technical capability and availability of resources.
Regards
Tue, 05/10/2011 - 10:56
Thanks for a prompt action!