When I create a compund object, does this create a completley new object or does it still reference the objects that make up the compound ?
As it looks most other operations create a completley new object without any references to the source objects used in the operation and if this is the case, is it possible to create a compund object in a way so that it does reference the original objects.
The reason is that by doing this, you could modify the original objects and this would show up in the compund object. This is pretty usefull in a 3D modeler, it can of course be done anyway, but this would be much slower, because the compound object would need to be recreated every time one of the source objects change.
I assume that compound objects is the best/only way to create compound/composite objects (a group of objects that are transformed and otherwise treated as one singel entity).