# Connecting edges to curve

Hello everybody,

I want to model a rocket nozzle by rotating a curve. The curve consists of a line, 2 arcs of circles and a BSpline-curve. Could anybody please tell me, how I can put those geometries together in one curve of type Handle_Geom_Curve? I just can't think of the right way.

Martin

Here is a picture of my problem. The Revolution is supposed to be only 14° and the resulting surface need to be NURBS. How can I reach that?

Thanks for help!

Attachments:

you have 2 solutions :

1/ the easiest, use topology instead of geometry, but the generated will no be one bspline surface, but a set of faces (one for each curve). check the topology primitives sample

2/ with geometry, discretize your curves and recreate one bspline curve from your points and normals . check the Geometry sample

Stephane

How can I reach ONE BSpline curve? I have discretized all my curves as trimmed curves and I converted them all to BSplines. How can I connect them?

Martin

Could anybody please help me and tell me how to connect several curves to on single BSpline?

Thanks for helping
Martin