constant triangulation


i created a triangulation using BRepMesh::Mesh. Now the wireframe is optimized, i will say on planar surfaces only a few triangles are computed (only as many as necessary). Is it possible to get a constant spreading of triangles, maybe with a constant size or something else?

Thanks in advance!

Rob Bachrach's picture

The BRepMesh package is designed to create a mesh for the display of surfaces. It is not intended to be used for any kind of analysis and does not allow much control over the aspect of the triangles. This issue has come up several times on the forum. If you are looking for a mesher that creates more uniform triangles, you might look at some of the OpenCASCADE commercial packages like Express Mesh or the Mesh Framework. Another option is to look at opensource meshers, like NETGEN.