I am working in a portable qt4+occ application that we develop and test on windows and gnu/linux (ubuntu feisty and breezy). I have tested it also on my laptop. Instalation should be correct in all of them because examples and QtOcc work.
In the breezy version it works without any error, in the feisty one it hangs on V3d_View destroy and in my laptop it crashes when calling:
if( defaultdevice.IsNull() )
defaultdevice = new Graphic3d_GraphicDevice( getenv(aDisplay) );
This line is taken from the examples so it should work. It hangs on the GraphicDevice constructor.
Does anyone have an idea about how to face this?