
Thu, 04/17/2014 - 03:16
Forums:
I've got a piece of code that creates a cylinder and a coil. The entities have an overlap and I want to subtract the coil from the cylinder. When I try (compile and run), the result is an empty shape. What's going on?
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Thu, 04/17/2014 - 03:59
Fixed already, changing "gp_Ax2 a1(p3, gp::DY());" to "gp_Ax2 a1(p3, gp::DY(), gp::DX());" seems to do the trick.