I'm trying to project a streight line on a shell.
The problem is, that the closest thing i found is: projecting a line on a surface by extruding the line to a plane, and intersecting the plane with the surface.
As you know, a shell is a topological being, that is made of faces, which are usually built from surfaces (am i right?)
1. Is there a nice way to intersect two shells, or project a line on a shell?
2. Alternatively, is there a way to simulate a shell as a mathematic surface (in order to use the intersecting tool im familiar with)?
3. Is there a way to explore a shell, and construct back the surfaces it is made of? Will it be reasonable then to find many intersections with all those surfaces, and build back the total intersection curve or wire?
4. Does open cascade have a functionality of lofted surfaces? (such as in solidworks and other cad softwares)
I appreciate any comment.