get personnel class

I already developpe a class named cyl. This class will draw a cylindre with his axe.I can so create so many instance of this class with differents arguments.

How can i get this arguments of each instance from selection by mouse in an interactive context

Stephane Routelous's picture

You can use AIS_InteractiveObject::SetOwner(yourobject) if your class inherits from MMgt_TShared.
When your AIS_InteractiveObject is selected, you can use HasOwner() and GetOwner() to get your instance.

You can also use a DoubleMap AIS_InterativeObject <-> YourClass to get the AIS_InteractiveObject from your instance.