I am new to OpenCascade and wondering how I can build a solid model from 3d face model.
Suppose I have a bunch of 3d faces that enclose a volume. Those faces are not related to each other so basically they just look like a "solid" but actually not.
I understand that I can build the topology using "sewing" command in opencascade to stitch those faces together to be a "watertight" face model. However, it's still not solid model, i.e., it's still "hollow" inside.
So what kind of command or approach I can use to create the solid model from a stitched 3d face model? Is there a command that can fill the enclosed face model to get a solid? Thank you very much. Any suggestions are welcomed.