I would like to slice a modell in thin layers, so that when we make a pile of these layers again, we have the original 3D modell back again. I have attached an image for easier explanation.
I'm actually a bit lost with OpenCascade and don't understand much of what's happening and that's my main problem of why I can't move forward alone most of the time. I have managed to have the view inside a windows form, added the lights and I can load a .step Modell, so I have a resulting TopoDS_Shape. But now on how do I actually cut it, I'm completely lost! Any advice is much appreciated.
I have read a bit about BOPTools_DSFiller, but I'm still pretty much clueless on how do I insert a plane to make the cut on the modell. Or even if this is the correct and recommended way to do it.
Many, many thanks in advance!