
Thu, 05/25/2023 - 16:12
Forums:
I wish to write a meshing algorithm/ class that changes the parameters for discretising a face depending on the propeties of the face like Surface Area or bounding box volume, i was wondering what structure / datatype I should be using to achieve this, so far i am able to get the surface properties with : BRepGProp::SurfaceProperties(explorer.Current(), aProperties); am I correct in thinking that the code i need to write should inherit from the IMeshTools_MeshAlgoFactory, Class and if so how do I write this class?