Hi. I create TopoDS_Shape triangulation using BRepMesh_IncrementalMesh tools. This class create optimal mesh for visualization goals. For instance on 'example_1.png' in attachments i shown a cylinder surface triangulation created by BRepMesh_IncrementalMesh. How can i get more regular triangulation for cylinder surface (as example i took a cylinder, there may also be other surfaces types) like on 'example_2.png' picture in OCC? Does it have another triangulation methods?