
Sun, 04/16/2000 - 12:32
Forums:
One behaviour which was not happening with Cascade 2.0 and now appears with 3.0 :
Objects are clipped in 3d Viewer.
I've tried to play with myV3d_View->SetZClippingType(V3d_SLICE); OR myV3d_View->SetZClippingType(V3d_OFF);
no change at all.
What was the change with viewers ?
Tue, 04/22/2008 - 23:23
Use myV3d_View->SetDepth() instead