Prevent View from Updating its Content

Hi there.

I am doing some sort of Animation. There is a Tree of Objects which are Transformed on every frame of the Animation. The Problem is, that some Objects are transformed twice or more, because they are "children" of other Objects, which in turn gives me some sort of flickering because is see the Objects change Transformation within the Frame. After all Transformations are done on the Frame is finished, everything is "still" and fine.

So i am looking for a way to prevent the View from Updating its content, so that i can make a call to "UpdateCurrentViewer" after all Transformations are done.

Kind Regards

Naehfix's picture

Ok i already found a solution.

The SetViewOff and SetViewOn Method from the Handle_V3d_Viewer Class does the Job.