I am trying to visualize an stl file by creating a TopoDs_shape from the triangles. However the amount of resources required seems to increase exponentially. Also the included stl reader seems to ahve a problem (maybe because it tries to add a face after calling perform).
Also since I need to have boolean operations on the parts, I can;t use VSMesh_VS, which also don't look to be too efficient for large files.
Any help will be appreciated.