Question about BRepMesh_IncrementalMesh

If I already have meshed all my faces, is there any point in calling this routine for the shells and solids that contain the faces? If I don't make a mesh for a solid but all its faces have meshes, will the operations that depend on having a mesh do the right thing (e.g. will my bounding boxes be accurate?)



Fabian Hachenberg's picture

I'm quite sure that there's not difference between calling the routine for the solid and calling the routine for all faces in the solid. Each face's mesh is stored as OCC triangulation within the BRep_TFace object. It should therefore be sufficient to triangulate all faces in a solid to get the correct bounding box.