
Fri, 06/24/2011 - 00:13
Forums:
Hi
How can I remove redundant topology of a shape?
For example, two solids are merged by BRepAlgoAPI_Fuse to result a new solid. (Please see the attached picture) When I check the topology, there are 10 faces, 20 edges, and 12 vertices (left side of the picture). How can I remove the redundant topology so that the result is 6 faces, 12 edges, and 4 vertices (right side of the picture). Of course, this new solid can be from any functions.
Thanks.
Sean
Attachments:
Sat, 07/02/2011 - 00:09
anyone?
Sat, 07/02/2011 - 13:06
Maybe you could try the GEOMAlgo_* classes from the Fotis' GEOM project (http://sf.net/projects/salomegeometry), especially the GEOMAlgo_Gluer.
Thomas