
Thu, 07/16/2009 - 13:52
Forums:
Hi, I create a compound and add some shapes in it. What I want is to remove shared faces, edges, vertices etc. (especially if there are some solid shapes that have common faces). What is the proper way of doing this? (When I tried sewing the compound, I lost solid information and only faces left)
Tue, 07/21/2009 - 18:09
BRepAlgoAPI_Fuse should do this. You can check and maybe fix your shapes with ShapeFix.
Wed, 07/22/2009 - 02:09
What about Brep_Builder().MakeCompound / MakeCompSolid and use the Add method to add shapes?
Wed, 07/22/2009 - 13:35
Thanks for reply but adding shapes using Add method does not fix common faces.
Wed, 07/22/2009 - 13:33
Fusing removes all common faces, but I need one of the common face like in sewing. Is there any method doing this in ShapeFix? I could not see. Thanks for reply