I'm trying to convert a program from Acis to Open Cascade. The program uses the Laws and Space Warp features in Acis and I'm hoping there's some similar functionality in Open Cascade.
Space Warp lets you apply a math function to deform a shape. For example, you can wrap a wedge around a cylinder using a sine function to put threads on a screw. Is there anything in Open Cascade that lets you deform a shape with a math function?