Hi everyone! I'm just getting the hang of the Open Cascade Technology, and I need a bit of help. I'd like to know how to substract a face from a given solid. E.g: I have an intersection of two orthogonal cylinders (glued with the bopfuse command), but I want to to remove some of the tapes of the final geometry. If I use the explode command, I can find the tapes I want to substract, but I don't know how to do that. Since I am interested only in a surface meshing, I don't care about the solid, but I want the shape to have the right appearance. I also tried extruding two wires from cicles to create surface cylinders (so I don't have the tapes from the beginning), but the bopfuse just put them together and doesn't create the appropiate union of the two geometries that I want.
I think there must be a way to simply remove a surface from a given volume, could anyone help me out?
Thanks in advance