Surface from point cloud performance

Hi all,

How have people found the performance and limitations of GeomAPI_PointsToBSplineSurface() for creating complex surfaces in terms of number of points that can used and accuracy?

Does anyone have any experience in comparing this to the SSP product or other methods?

http://www.opencascade.org/support/products/ssp/

I tried the Geom_Plate example method but it seemed to fail with a fairly small number of points.

Cheers,
Ads

Gennady Khokhorin's picture

Hi, Ads.
How many points you've tryed with Geom_Plate sample?
I'm looking to handle about 1..5e6 scattered points to construct surface, draw profile lines, construct isolines and so on.

Rob Bachrach's picture

I have never used either GeomPlate or SSP, but you might want to check out this thread:

http://www.opencascade.org/org/forum/thread_11179/