I have a TopoDS_Face which I made with the BRepBuilderAPI_MakePolygon.Its always a triangle. Later I need the XYZ values from the 3 points inside the face. If I use TopExp_Explorer casVertexExplorer(casFace , TopAbs_VERTEX) I get 6 points. Thats not what I want but its reasonable.
Now my question: Will I always get the vertex in this order 122331? Than I can dump the double points... Or better: Is there the possibility to get only the three original vertex and not the vertex by edges?