I need to access the trianglelist from a discretized face in correct order. Currently I´m only able to get the polytriangulation but I´m not able to access the trianglelist (and also found no example for that). How can i do this? Any idea.
for (TopExp_Explorer lExplorer(lCompound,TopAbs_FACE); lExplorer.More(); lExplorer.Next())
lCurrentFace = TopoDS::Face(lTopExplorer.Current());
Handle (Poly_Triangulation) lTriangulation = BRep_Tool::Triangulation(lCurrentFace, Location);
Thanks in advance - Stefan