Trihedron Bug?

I showed a static trhedron in sample/mfc/viewer3D. It was likely clipped when the view was zoomed in enough. Is it a bug? How can I avoid it?

fengqiqiang's picture

Does anybody know it?

Forum supervisor's picture

Dear fengqiqiang,
We know about some problems related to the "static" trihedron, see for example the issue in Mantis
We will address these problems as soon as possible.
Also we encourage all OCCT community members to help us with re-working this OCCT functionality taking into account the recently added camera abstract and revised logic of view/projection transformations.
Best regards