tweak BRepPrimAPI_MakeRevol details

Hi everybody,

I am using BRepPrimAPI_MakeRevol to generate round objects from a profile. Now if I increase the radius for the revolution the result gets more and more angled like you see in the image I attached.
Is there a was to specify the level of detail for the revolution?

Thanks a lot for helping me out,

rhotze's picture

Hi again,

I just found out, how to do it:

BRepMesh_IncrementalMesh is the tool I was looking for.