Tue, 10/20/2009 - 11:32
Forums:
Hello Folks,
I'm looking for a way to slice a model by a defined cut plane; but only for the purpose of visualization. Is there a way without copying the geometry to a temporary model and performing the boolean cut operation on it's solids?
Cheers,
Dennis
Tue, 10/20/2009 - 12:00
Have a look at :
1)Instanciating a V3d_Plane
2)V3d_View::SetPlaneOn(aPlane) activates the clipping plane;
also you can have a visual feedback of your plane by calling :
V3d_Plane::Display(aView);
Of course all of this if you use the OCC provided visualization package
PS : This is nothing more than the clipping capabillity provided by OpenGL
Fotis