Crash when calling FitAll(true) on Viewer

Hello. I have solved an issue, but decided that project maintainers may be interested to know about it. I have followed example, managed to read STEP file and get its contents, in form of TopTools_HSequenceOfShape object. Now, I am displaying it in my 3D view(er)/AIS_InteractiveContext. and doing FitAll for nice view. This code gives me crash:

bool GlfwOcctView::displayShSequence( const Handle(TopTools_HSequenceOfShape)& shapes)
{

    myContext->RemoveAll(false);
    if (shapes.IsNull() || !shapes->Length())
        return false;

    for (int i = 1; i <= shapes->Length(); i++)
        myContext->Display(new AIS_Shape(shapes->Value(i)), AIS_Shaded,0, false);

    myContext->UpdateCurrentViewer();
    myView->FitAll(true);
    return true;
}

Crash persists if I remove call to myContext->UpdateCurrentViewer();

But this code works as expected:

bool GlfwOcctView::displayShSequence( const Handle(TopTools_HSequenceOfShape)& shapes)
{

    myContext->RemoveAll(false);
    if (shapes.IsNull() || !shapes->Length())
        return false;

    for (int i = 1; i <= shapes->Length(); i++)
        myContext->Display(new AIS_Shape(shapes->Value(i)), AIS_Shaded,0, false);
    //
    myView->FitAll(false);
    myContext->UpdateCurrentViewer();
    return true;
}

I copied crash callstack for you:

    KernelBase.dll!00007ffe19ffcb69()   Unknown
    vcruntime140.dll!00007ffe03556720() Unknown
    TKV3d.dll!00007ffde1f6343b()    Unknown
    TKV3d.dll!00007ffde1f63620()    Unknown
>   glfwOpenCascade.exe!GlfwOcctView::displayShSequence(const opencascade::handle<TopTools_HSequenceOfShape> & shapes) Line 358 C++
    glfwOpenCascade.exe!GlfwOcctView::processUI() Line 321  C++
    glfwOpenCascade.exe!GlfwOcctView::mainloop() Line 251   C++
    glfwOpenCascade.exe!GlfwOcctView::run() Line 138    C++
    glfwOpenCascade.exe!WinMain(HINSTANCE__ * hInstance, HINSTANCE__ * hPrevInstance, char * lpCmdLine, int nCmdShow) Line 30   C++

It's solved, but I thought you may be interested to know about it