
Tue, 03/29/2022 - 15:38
Forums:
when my mouse move in the UI window a transient model will appear and move with my mouse. After I clicked a place on screen the model is then placed.
The way it is done is via putting new TopoDS_Shape into immediatelist.
The problem that errs me is I have to create new TopoDS_Shapes. And I wander if there is a way to do without such a large overhaul?
For example, if I drag and change a vertex position in a cubic shape, maybe it could just update a portion of it?
Thu, 08/10/2023 - 13:22
Did you solve this problem? I have same problem.