924112424_150196 Wed, 02/19/2020 - 18:27 Forums: Visualization and 3D ViewerHi, i am trying to render shadow in opencascade by shadow mapping. In glsl, you need to create a frame buffer object for shadow map texture. I wonder how to do this in opencascade. traitimden61_146817 Tue, 08/25/2020 - 07:51 Can you say clearer? Log in to post comments
Tue, 08/25/2020 - 07:51