Adriana Costas Mon, 05/22/2017 - 10:32 Forums: Visualization and 3D ViewerHello, In the documentation is said that the method Up() returns the vector giving the position of the high point. But, what is the high point? Thanks! Kirill Gavrilov Mon, 05/22/2017 - 16:13 It is just a vector defining vertical orientation of the camera. Look at the documentation and screenshots (e.g. for "Perspective frustum"):https://dev.opencascade.org/doc/overview/html/occt_user_guides__visualiz... You may also find the articles about camera definition for OpenGL - most 3D renderers share the same parameters for Camera definition in 3D world. Log in to post comments
Mon, 05/22/2017 - 16:13
It is just a vector defining vertical orientation of the camera.
Look at the documentation and screenshots (e.g. for "Perspective frustum"):
https://dev.opencascade.org/doc/overview/html/occt_user_guides__visualiz...
You may also find the articles about camera definition for OpenGL - most 3D renderers share the same parameters for Camera definition in 3D world.