Testing OCCT on Apple M1 (ARM64)

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Apple has just released its first generation of ARM-based desktop computers. Macs used exclusively Intel CPUs since transition from IBM PowerPC in 2006, but now Apple believes that their own SoC, originally developed for mobile devices (iPhone and iPad), can replace Intel CPUs within the whole line of products in just 2 years!

Apple M1 SoC became the heart of several low-end devices within the ‘2020 line of products, but Apple promises an outstanding performance difference compared to previous Intel-based generation of products. This is difficult to believe! Could this be true?

Splitting operation

We are glad to inform you that the next version of the Open CASCADE will feature the long-expected algorithm for splitting the shapes - Splitter algorithm. The algorithm is very useful when you need to split the group of shapes (Objects) by the other group of shapes (Tools). The algorithm will intersect and split all input shapes, but only the split parts of the shapes from the first group will be added into the result.

3D Model Defeaturing

The next release of Open CASCADE Technology (7.3.0) will include the new algorithm intended for removal of the selected features from the model. The features that can be removed include holes, protrusions, gaps, chamfers, fillets etc.

The defeaturing algorithm can be very useful in different contexts:

First version of OCCT without WOK and CDL

Hello,

We are steadily progressing in the refactoring tasks, and now have the first version of OCCT without WOK and CDL ready for review: see Git branch CR0_noCDL. Note that this is the first experimental version, thus please do not try to use it in your project!

Here is some detail on the changes made in this branch.

Removal of generic classes

TCollection instances have been converted to NCollection templates, except a few instances found in nested generic classes -- these are to be converted manually later.

Unification of diagnostic tools in OCCT

For many algorithms and tools to be usable in real applications, it is essential that these algorithms provide detailed information on the encountered problematic situations. In case of error, such details can be critically important for the user to be able to recognize the reason of the problem, and then either eliminate or bypass it.

Refactoring of BRepMesh

We are glad to inform the community of Open CASCADE Technology about a complete overhaul of BRepMesh component that is waiting for release in the upcoming 7.4.0 version. This overhaul, constrained by the requirement to keep non-regression of test cases collected during the last 20 years, took a while. In the end, the entire component has gained a new appearance. The new architecture simplifies the process of mesh generation over OCCT’s BRep models and enables processing of some corner cases that were hard to handle before.

Redesign of Progress Indicator

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OCCT 7.5.0 introduces a redesigned progress indication API with the Message_ProgressIndicator class as an entry point. The redesign was focused on the following objectives:

  • Allow propagating a progress indicator to nested algorithms within multiple working threads.
  • Handle various inconsistencies and bugs in existing design (e.g. causing incorrect progress indication due to internal bugs).
  • Improve logic to detect and reveal API misuse (e.g. causing incorrect progress indication due to incorrect API usage).
  • Make the public API more straight-forward and clear for using in algorithms.

OCCT 7.5.0 beta version is available

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Hello,

We are pleased to inform you that the new release of OCCT, 7.5.0, is ready for beta testing, and invite you to test this beta version in your applications.

Use the commit tagged "V7_5_0_beta" in the Git repository for this testing. Alternatively, you can use the complete source archive or Windows installer including ready-to-use binaries built with VS 2017.