Open CASCADE Technology 7.8.2.dev
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#include <Graphic3d_TypeOfShaderObject.hxx>
#include <NCollection_Sequence.hxx>
#include <OSD_Path.hxx>
Data Structures | |
class | Graphic3d_ShaderObject |
Forward declaration. More... | |
struct | Graphic3d_ShaderObject::ShaderVariable |
Structure defining shader uniform or in/out variable. More... | |