Tool class for computation of the proximity value from one BVH primitive set to another, solving max(min) problem. Handles only edge/edge or face/face cases. This tool is not intended to be used independently, and is integrated in other classes, implementing algorithms based on shape tessellation (BRepExtrema_ShapeProximity and BRepExtrema_SelfIntersection).
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#include <BRepExtrema_ProximityValueTool.hxx>
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| BRepExtrema_ProximityValueTool () |
| Creates new uninitialized proximity tool.
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| BRepExtrema_ProximityValueTool (const Handle< BRepExtrema_TriangleSet > &theSet1, const Handle< BRepExtrema_TriangleSet > &theSet2, const BRepExtrema_ShapeList &theShapeList1, const BRepExtrema_ShapeList &theShapeList2) |
| Creates new proximity tool for the given element sets.
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void | LoadTriangleSets (const Handle< BRepExtrema_TriangleSet > &theSet1, const Handle< BRepExtrema_TriangleSet > &theSet2) |
| Loads the given element sets into the proximity tool.
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void | LoadShapeLists (const BRepExtrema_ShapeList &theShapeList1, const BRepExtrema_ShapeList &theShapeList2) |
| Loads the given list of subshapes into the proximity tool.
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void | SetNbSamplePoints (const Standard_Integer theSamples1=0, const Standard_Integer theSamples2=0) |
| Sets number of sample points used for proximity calculation for each shape. If number is less or equal zero, all triangulation nodes are used.
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void | Perform (Standard_Real &theTolerance) |
| Performs the computation of the proximity value.
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Standard_Boolean | IsDone () const |
| Is proximity test completed?
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void | MarkDirty () |
| Marks test results as outdated.
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Standard_Real | Distance () const |
| Returns the computed distance.
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void | ProximityPoints (gp_Pnt &thePoint1, gp_Pnt &thePoint2) const |
| Returns points on triangles sets, which provide the proximity distance.
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void | ProximityPointsStatus (ProxPnt_Status &thePointStatus1, ProxPnt_Status &thePointStatus2) const |
| Returns status of points on triangles sets, which provide the proximity distance.
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Tool class for computation of the proximity value from one BVH primitive set to another, solving max(min) problem. Handles only edge/edge or face/face cases. This tool is not intended to be used independently, and is integrated in other classes, implementing algorithms based on shape tessellation (BRepExtrema_ShapeProximity and BRepExtrema_SelfIntersection).
Please note that algorithm results are approximate and depend greatly on the quality of input tessellation(s).
◆ BRepExtrema_ProximityValueTool() [1/2]
BRepExtrema_ProximityValueTool::BRepExtrema_ProximityValueTool |
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Creates new uninitialized proximity tool.
◆ BRepExtrema_ProximityValueTool() [2/2]
Creates new proximity tool for the given element sets.
◆ Distance()
Returns the computed distance.
◆ IsDone()
Is proximity test completed?
◆ LoadShapeLists()
Loads the given list of subshapes into the proximity tool.
◆ LoadTriangleSets()
Loads the given element sets into the proximity tool.
◆ MarkDirty()
void BRepExtrema_ProximityValueTool::MarkDirty |
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Marks test results as outdated.
◆ Perform()
void BRepExtrema_ProximityValueTool::Perform |
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Standard_Real & | theTolerance | ) |
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Performs the computation of the proximity value.
◆ ProximityPoints()
void BRepExtrema_ProximityValueTool::ProximityPoints |
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gp_Pnt & | thePoint1, |
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gp_Pnt & | thePoint2 ) const |
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Returns points on triangles sets, which provide the proximity distance.
◆ ProximityPointsStatus()
Returns status of points on triangles sets, which provide the proximity distance.
◆ SetNbSamplePoints()
Sets number of sample points used for proximity calculation for each shape. If number is less or equal zero, all triangulation nodes are used.
The documentation for this class was generated from the following file: