Provides methods for calculating normals to Poly_Triangulation of TopoDS_Face.  
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#include <BRepLib_ToolTriangulatedShape.hxx>
Provides methods for calculating normals to Poly_Triangulation of TopoDS_Face. 
◆ ComputeNormals() [1/2]
Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface. Does nothing if triangulation already defines normals. 
- Parameters
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    | [in] | theFace | the face |  | [in] | theTris | the definition of a face triangulation |  
 
 
 
◆ ComputeNormals() [2/2]
Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface. Does nothing if triangulation already defines normals. 
- Parameters
- 
  
    | [in] | theFace | the face |  | [in] | theTris | the definition of a face triangulation |  | [in,out] | thePolyConnect | optional, initialized tool for exploring triangulation |  
 
 
 
The documentation for this class was generated from the following file: