Manages a breadth-only search for sub-directories in the specified Path. There is no specific order of results.
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#include <OSD_DirectoryIterator.hxx>
Manages a breadth-only search for sub-directories in the specified Path. There is no specific order of results.
◆ OSD_DirectoryIterator() [1/2]
OSD_DirectoryIterator::OSD_DirectoryIterator |
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Instantiates Object as empty Iterator;.
◆ OSD_DirectoryIterator() [2/2]
Instantiates Object as Iterator. Wild-card "*" can be used in Mask the same way it is used by unix shell for file names.
◆ ~OSD_DirectoryIterator()
OSD_DirectoryIterator::~OSD_DirectoryIterator |
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inline |
◆ Destroy()
void OSD_DirectoryIterator::Destroy |
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◆ Error()
Returns error number if 'Failed' is TRUE.
◆ Failed()
Returns TRUE if an error occurs.
◆ Initialize()
Initializes the current File Directory.
◆ More()
Returns TRUE if other items are found while using the 'Tree' method.
◆ Next()
void OSD_DirectoryIterator::Next |
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Sets the iterator to the next item. Returns the item value corresponding to the current position of the iterator.
◆ Perror()
void OSD_DirectoryIterator::Perror |
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◆ Reset()
void OSD_DirectoryIterator::Reset |
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Resets error counter to zero.
◆ Values()
Returns the next item found .
The documentation for this class was generated from the following file: