Open CASCADE Technology 7.8.2.dev
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Rendering workspace. Provides methods to render primitives and maintain GL state. More...
#include <OpenGl_Workspace.hxx>
Public Member Functions | |
OpenGl_Workspace (OpenGl_View *theView, const Handle< OpenGl_Window > &theWindow) | |
Constructor of rendering workspace. | |
virtual | ~OpenGl_Workspace () |
Destructor. | |
Standard_Boolean | Activate () |
Activate rendering context. | |
OpenGl_View * | View () const |
const Handle< OpenGl_Context > & | GetGlContext () |
Handle< OpenGl_FrameBuffer > | FBOCreate (const Standard_Integer theWidth, const Standard_Integer theHeight) |
void | FBORelease (Handle< OpenGl_FrameBuffer > &theFbo) |
Standard_Boolean | BufferDump (const Handle< OpenGl_FrameBuffer > &theFbo, Image_PixMap &theImage, const Graphic3d_BufferType &theBufferType) |
Standard_Integer | Width () const |
Standard_Integer | Height () const |
Standard_Boolean | SetUseZBuffer (const Standard_Boolean theToUse) |
Setup Z-buffer usage flag (without affecting GL state!). Returns previously set flag. | |
Standard_Boolean & | UseZBuffer () |
Standard_Boolean & | UseDepthWrite () |
Graphic3d_PolygonOffset | SetDefaultPolygonOffset (const Graphic3d_PolygonOffset &theOffset) |
Configure default polygon offset parameters. Return previous settings. | |
bool | ToAllowFaceCulling () const |
Return true if active group might activate face culling (e.g. primitives are closed). | |
bool | SetAllowFaceCulling (bool theToAllow) |
Allow or disallow face culling. This call does NOT affect current state of back face culling; ApplyAspectFace() should be called to update state. | |
bool | ToHighlight () const |
Return true if following structures should apply highlight color. | |
const Handle< Graphic3d_PresentationAttributes > & | HighlightStyle () const |
Return highlight style. | |
void | SetHighlightStyle (const Handle< Graphic3d_PresentationAttributes > &theStyle) |
Set highlight style. | |
const OpenGl_Vec4 & | EdgeColor () const |
Return edge color taking into account highlight flag. | |
const OpenGl_Vec4 & | InteriorColor () const |
Return Interior color taking into account highlight flag. | |
const OpenGl_Vec4 & | TextColor () const |
Return text color taking into account highlight flag. | |
const OpenGl_Vec4 & | TextSubtitleColor () const |
Return text Subtitle color taking into account highlight flag. | |
const OpenGl_Aspects * | Aspects () const |
Currently set aspects (can differ from applied). | |
const OpenGl_Aspects * | SetAspects (const OpenGl_Aspects *theAspect) |
Assign new aspects (will be applied within ApplyAspects()). | |
const Handle< OpenGl_TextureSet > & | TextureSet () const |
Return TextureSet from set Aspects or Environment texture. | |
const OpenGl_Aspects * | ApplyAspects (bool theToBindTextures=true) |
Apply aspects. | |
void | ResetAppliedAspect () |
Clear the applied aspect state to default values. | |
Standard_Integer | RenderFilter () const |
Get rendering filter. | |
void | SetRenderFilter (Standard_Integer theFilter) |
Set filter for restricting rendering of particular elements. | |
bool | ShouldRender (const OpenGl_Element *theElement, const OpenGl_Group *theGroup) |
Checks whether the element can be rendered or not. | |
Standard_Integer | NbSkippedTransparentElements () |
Return the number of skipped transparent elements within active OpenGl_RenderFilter_OpaqueOnly filter. | |
void | ResetSkippedCounter () |
Reset skipped transparent elements counter. | |
const OpenGl_Aspects & | NoneCulling () const |
Returns face aspect for none culling mode. | |
const OpenGl_Aspects & | FrontCulling () const |
Returns face aspect for front face culling mode. | |
void | SetEnvironmentTexture (const Handle< OpenGl_TextureSet > &theTexture) |
Sets a new environment texture. | |
const Handle< OpenGl_TextureSet > & | EnvironmentTexture () const |
Returns environment texture. | |
void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
Dumps the content of me into the stream. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Protected Attributes | |
protected fields | |
OpenGl_View * | myView |
Handle< OpenGl_Window > | myWindow |
Handle< OpenGl_Context > | myGlContext |
Standard_Boolean | myUseZBuffer |
Standard_Boolean | myUseDepthWrite |
OpenGl_Aspects | myNoneCulling |
OpenGl_Aspects | myFrontCulling |
fields related to status | |
Standard_Integer | myNbSkippedTranspElems |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
Standard_Integer | myRenderFilter |
active filter for skipping rendering of elements by some criteria (multiple render passes) | |
OpenGl_Aspects | myDefaultAspects |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
const OpenGl_Aspects * | myAspectsSet |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
Handle< Graphic3d_Aspects > | myAspectsApplied |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
Handle< Graphic3d_PresentationAttributes > | myAspectFaceAppliedWithHL |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
bool | myToAllowFaceCulling |
allow back face culling | |
Handle< Graphic3d_PresentationAttributes > | myHighlightStyle |
active highlight style | |
OpenGl_Aspects | myAspectFaceHl |
Hiddenline aspect. | |
Handle< OpenGl_TextureSet > | myEnvironmentTexture |
counter of skipped transparent elements for OpenGl_LayerList two rendering passes method | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Rendering workspace. Provides methods to render primitives and maintain GL state.
OpenGl_Workspace::OpenGl_Workspace | ( | OpenGl_View * | theView, |
const Handle< OpenGl_Window > & | theWindow ) |
Constructor of rendering workspace.
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Destructor.
Standard_Boolean OpenGl_Workspace::Activate | ( | ) |
Activate rendering context.
const OpenGl_Aspects * OpenGl_Workspace::ApplyAspects | ( | bool | theToBindTextures = true | ) |
Apply aspects.
theToBindTextures | flag to bind texture set defined by applied aspect |
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Currently set aspects (can differ from applied).
Standard_Boolean OpenGl_Workspace::BufferDump | ( | const Handle< OpenGl_FrameBuffer > & | theFbo, |
Image_PixMap & | theImage, | ||
const Graphic3d_BufferType & | theBufferType ) |
void OpenGl_Workspace::DumpJson | ( | Standard_OStream & | theOStream, |
Standard_Integer | theDepth = -1 ) const |
Dumps the content of me into the stream.
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Return edge color taking into account highlight flag.
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Returns environment texture.
Handle< OpenGl_FrameBuffer > OpenGl_Workspace::FBOCreate | ( | const Standard_Integer | theWidth, |
const Standard_Integer | theHeight ) |
void OpenGl_Workspace::FBORelease | ( | Handle< OpenGl_FrameBuffer > & | theFbo | ) |
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Returns face aspect for front face culling mode.
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Standard_Integer OpenGl_Workspace::Height | ( | ) | const |
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Return highlight style.
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Return Interior color taking into account highlight flag.
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Return the number of skipped transparent elements within active OpenGl_RenderFilter_OpaqueOnly filter.
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Returns face aspect for none culling mode.
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Get rendering filter.
void OpenGl_Workspace::ResetAppliedAspect | ( | ) |
Clear the applied aspect state to default values.
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Reset skipped transparent elements counter.
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Allow or disallow face culling. This call does NOT affect current state of back face culling; ApplyAspectFace() should be called to update state.
const OpenGl_Aspects * OpenGl_Workspace::SetAspects | ( | const OpenGl_Aspects * | theAspect | ) |
Assign new aspects (will be applied within ApplyAspects()).
Graphic3d_PolygonOffset OpenGl_Workspace::SetDefaultPolygonOffset | ( | const Graphic3d_PolygonOffset & | theOffset | ) |
Configure default polygon offset parameters. Return previous settings.
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Sets a new environment texture.
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Set highlight style.
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Set filter for restricting rendering of particular elements.
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Setup Z-buffer usage flag (without affecting GL state!). Returns previously set flag.
bool OpenGl_Workspace::ShouldRender | ( | const OpenGl_Element * | theElement, |
const OpenGl_Group * | theGroup ) |
Checks whether the element can be rendered or not.
theElement | [in] the element to check |
theGroup | [in] the group containing the element |
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Return text color taking into account highlight flag.
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Return text Subtitle color taking into account highlight flag.
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Return TextureSet from set Aspects or Environment texture.
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Return true if active group might activate face culling (e.g. primitives are closed).
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Return true if following structures should apply highlight color.
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Standard_Integer OpenGl_Workspace::Width | ( | ) | const |
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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Hiddenline aspect.
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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active highlight style
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counter of skipped transparent elements for OpenGl_LayerList two rendering passes method
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active filter for skipping rendering of elements by some criteria (multiple render passes)
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allow back face culling
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