Open CASCADE Technology 7.8.2.dev
BRepMesh_SelectorOfDataStructureOfDelaun Class Reference

Describes a selector and an iterator on a selector of components of a mesh. More...

#include <BRepMesh_SelectorOfDataStructureOfDelaun.hxx>

Inheritance diagram for BRepMesh_SelectorOfDataStructureOfDelaun:

Public Member Functions

 BRepMesh_SelectorOfDataStructureOfDelaun ()
 Default constructor.
 
 BRepMesh_SelectorOfDataStructureOfDelaun (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh)
 Constructor. Initializes selector by the mesh.
 
void Initialize (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh)
 Initializes selector by the mesh.
 
void NeighboursOf (const BRepMesh_Vertex &theNode)
 Selects all neighboring elements of the given node.
 
void NeighboursOfNode (const Standard_Integer theNodeIndex)
 Selects all neighboring elements of node with the given index.
 
void NeighboursOf (const BRepMesh_Edge &theLink)
 Selects all neighboring elements of the given link.
 
void NeighboursOfLink (const Standard_Integer theLinkIndex)
 Selects all neighboring elements of link with the given index.
 
void NeighboursOf (const BRepMesh_Triangle &theElement)
 Selects all neighboring elements of the given element.
 
void NeighboursOfElement (const Standard_Integer theElementIndex)
 Selects all neighboring elements by nodes of the given element.
 
void NeighboursByEdgeOf (const BRepMesh_Triangle &theElement)
 Selects all neighboring elements by links of the given element.
 
void NeighboursOf (const BRepMesh_SelectorOfDataStructureOfDelaun &)
 Adds a level of neighbours by edge to the selector.
 
void AddNeighbours ()
 Adds a level of neighbours by edge the selector.
 
const IMeshData::MapOfIntegerNodes () const
 Returns selected nodes.
 
const IMeshData::MapOfIntegerLinks () const
 Returns selected links.
 
const IMeshData::MapOfIntegerElements () const
 Returns selected elements.
 
const IMeshData::MapOfIntegerFrontierLinks () const
 Gives the list of incices of frontier links.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
Standard_Integer GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object.
 
Standard_Integer DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const char * get_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

Describes a selector and an iterator on a selector of components of a mesh.

Constructor & Destructor Documentation

◆ BRepMesh_SelectorOfDataStructureOfDelaun() [1/2]

BRepMesh_SelectorOfDataStructureOfDelaun::BRepMesh_SelectorOfDataStructureOfDelaun ( )

Default constructor.

◆ BRepMesh_SelectorOfDataStructureOfDelaun() [2/2]

BRepMesh_SelectorOfDataStructureOfDelaun::BRepMesh_SelectorOfDataStructureOfDelaun ( const Handle< BRepMesh_DataStructureOfDelaun > & theMesh)

Constructor. Initializes selector by the mesh.

Member Function Documentation

◆ AddNeighbours()

void BRepMesh_SelectorOfDataStructureOfDelaun::AddNeighbours ( )
inline

Adds a level of neighbours by edge the selector.

◆ Elements()

const IMeshData::MapOfInteger & BRepMesh_SelectorOfDataStructureOfDelaun::Elements ( ) const
inline

Returns selected elements.

◆ FrontierLinks()

const IMeshData::MapOfInteger & BRepMesh_SelectorOfDataStructureOfDelaun::FrontierLinks ( ) const
inline

Gives the list of incices of frontier links.

◆ Initialize()

void BRepMesh_SelectorOfDataStructureOfDelaun::Initialize ( const Handle< BRepMesh_DataStructureOfDelaun > & theMesh)

Initializes selector by the mesh.

◆ Links()

const IMeshData::MapOfInteger & BRepMesh_SelectorOfDataStructureOfDelaun::Links ( ) const
inline

Returns selected links.

◆ NeighboursByEdgeOf()

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursByEdgeOf ( const BRepMesh_Triangle & theElement)

Selects all neighboring elements by links of the given element.

◆ NeighboursOf() [1/4]

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf ( const BRepMesh_Edge & theLink)

Selects all neighboring elements of the given link.

◆ NeighboursOf() [2/4]

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf ( const BRepMesh_SelectorOfDataStructureOfDelaun & )
inline

Adds a level of neighbours by edge to the selector.

◆ NeighboursOf() [3/4]

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf ( const BRepMesh_Triangle & theElement)

Selects all neighboring elements of the given element.

◆ NeighboursOf() [4/4]

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf ( const BRepMesh_Vertex & theNode)

Selects all neighboring elements of the given node.

◆ NeighboursOfElement()

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfElement ( const Standard_Integer theElementIndex)

Selects all neighboring elements by nodes of the given element.

◆ NeighboursOfLink()

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfLink ( const Standard_Integer theLinkIndex)

Selects all neighboring elements of link with the given index.

◆ NeighboursOfNode()

void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfNode ( const Standard_Integer theNodeIndex)

Selects all neighboring elements of node with the given index.

◆ Nodes()

const IMeshData::MapOfInteger & BRepMesh_SelectorOfDataStructureOfDelaun::Nodes ( ) const
inline

Returns selected nodes.


The documentation for this class was generated from the following file: