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| BRepMesh_SelectorOfDataStructureOfDelaun () |
| Default constructor.
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| BRepMesh_SelectorOfDataStructureOfDelaun (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh) |
| Constructor. Initializes selector by the mesh.
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void | Initialize (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh) |
| Initializes selector by the mesh.
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void | NeighboursOf (const BRepMesh_Vertex &theNode) |
| Selects all neighboring elements of the given node.
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void | NeighboursOfNode (const Standard_Integer theNodeIndex) |
| Selects all neighboring elements of node with the given index.
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void | NeighboursOf (const BRepMesh_Edge &theLink) |
| Selects all neighboring elements of the given link.
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void | NeighboursOfLink (const Standard_Integer theLinkIndex) |
| Selects all neighboring elements of link with the given index.
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void | NeighboursOf (const BRepMesh_Triangle &theElement) |
| Selects all neighboring elements of the given element.
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void | NeighboursOfElement (const Standard_Integer theElementIndex) |
| Selects all neighboring elements by nodes of the given element.
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void | NeighboursByEdgeOf (const BRepMesh_Triangle &theElement) |
| Selects all neighboring elements by links of the given element.
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void | NeighboursOf (const BRepMesh_SelectorOfDataStructureOfDelaun &) |
| Adds a level of neighbours by edge to the selector.
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void | AddNeighbours () |
| Adds a level of neighbours by edge the selector.
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const IMeshData::MapOfInteger & | Nodes () const |
| Returns selected nodes.
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const IMeshData::MapOfInteger & | Links () const |
| Returns selected links.
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const IMeshData::MapOfInteger & | Elements () const |
| Returns selected elements.
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const IMeshData::MapOfInteger & | FrontierLinks () const |
| Gives the list of incices of frontier links.
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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