Open CASCADE Technology 7.8.2.dev
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Describes a selector and an iterator on a selector of components of a mesh. More...
#include <BRepMesh_SelectorOfDataStructureOfDelaun.hxx>
Public Member Functions | |
BRepMesh_SelectorOfDataStructureOfDelaun () | |
Default constructor. | |
BRepMesh_SelectorOfDataStructureOfDelaun (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh) | |
Constructor. Initializes selector by the mesh. | |
void | Initialize (const Handle< BRepMesh_DataStructureOfDelaun > &theMesh) |
Initializes selector by the mesh. | |
void | NeighboursOf (const BRepMesh_Vertex &theNode) |
Selects all neighboring elements of the given node. | |
void | NeighboursOfNode (const Standard_Integer theNodeIndex) |
Selects all neighboring elements of node with the given index. | |
void | NeighboursOf (const BRepMesh_Edge &theLink) |
Selects all neighboring elements of the given link. | |
void | NeighboursOfLink (const Standard_Integer theLinkIndex) |
Selects all neighboring elements of link with the given index. | |
void | NeighboursOf (const BRepMesh_Triangle &theElement) |
Selects all neighboring elements of the given element. | |
void | NeighboursOfElement (const Standard_Integer theElementIndex) |
Selects all neighboring elements by nodes of the given element. | |
void | NeighboursByEdgeOf (const BRepMesh_Triangle &theElement) |
Selects all neighboring elements by links of the given element. | |
void | NeighboursOf (const BRepMesh_SelectorOfDataStructureOfDelaun &) |
Adds a level of neighbours by edge to the selector. | |
void | AddNeighbours () |
Adds a level of neighbours by edge the selector. | |
const IMeshData::MapOfInteger & | Nodes () const |
Returns selected nodes. | |
const IMeshData::MapOfInteger & | Links () const |
Returns selected links. | |
const IMeshData::MapOfInteger & | Elements () const |
Returns selected elements. | |
const IMeshData::MapOfInteger & | FrontierLinks () const |
Gives the list of incices of frontier links. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Describes a selector and an iterator on a selector of components of a mesh.
BRepMesh_SelectorOfDataStructureOfDelaun::BRepMesh_SelectorOfDataStructureOfDelaun | ( | ) |
Default constructor.
BRepMesh_SelectorOfDataStructureOfDelaun::BRepMesh_SelectorOfDataStructureOfDelaun | ( | const Handle< BRepMesh_DataStructureOfDelaun > & | theMesh | ) |
Constructor. Initializes selector by the mesh.
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Adds a level of neighbours by edge the selector.
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Returns selected elements.
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Gives the list of incices of frontier links.
void BRepMesh_SelectorOfDataStructureOfDelaun::Initialize | ( | const Handle< BRepMesh_DataStructureOfDelaun > & | theMesh | ) |
Initializes selector by the mesh.
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Returns selected links.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursByEdgeOf | ( | const BRepMesh_Triangle & | theElement | ) |
Selects all neighboring elements by links of the given element.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf | ( | const BRepMesh_Edge & | theLink | ) |
Selects all neighboring elements of the given link.
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inline |
Adds a level of neighbours by edge to the selector.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf | ( | const BRepMesh_Triangle & | theElement | ) |
Selects all neighboring elements of the given element.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOf | ( | const BRepMesh_Vertex & | theNode | ) |
Selects all neighboring elements of the given node.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfElement | ( | const Standard_Integer | theElementIndex | ) |
Selects all neighboring elements by nodes of the given element.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfLink | ( | const Standard_Integer | theLinkIndex | ) |
Selects all neighboring elements of link with the given index.
void BRepMesh_SelectorOfDataStructureOfDelaun::NeighboursOfNode | ( | const Standard_Integer | theNodeIndex | ) |
Selects all neighboring elements of node with the given index.
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inline |
Returns selected nodes.