Open CASCADE Technology 7.8.2.dev
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Provides class methods to draw an arrow at a given location, along a given direction and using a given angle. More...
#include <Prs3d_Arrow.hxx>
Static Public Member Functions | |
static Handle< Graphic3d_ArrayOfTriangles > | DrawShaded (const gp_Ax1 &theAxis, const Standard_Real theTubeRadius, const Standard_Real theAxisLength, const Standard_Real theConeRadius, const Standard_Real theConeLength, const Standard_Integer theNbFacettes) |
Defines the representation of the arrow as shaded triangulation. | |
static Handle< Graphic3d_ArrayOfSegments > | DrawSegments (const gp_Pnt &theLocation, const gp_Dir &theDir, const Standard_Real theAngle, const Standard_Real theLength, const Standard_Integer theNbSegments) |
Defines the representation of the arrow as a container of segments. | |
static void | Draw (const Handle< Graphic3d_Group > &theGroup, const gp_Pnt &theLocation, const gp_Dir &theDirection, const Standard_Real theAngle, const Standard_Real theLength) |
Defines the representation of the arrow. Note that this method does NOT assign any presentation aspects to the primitives group! | |
Provides class methods to draw an arrow at a given location, along a given direction and using a given angle.
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static |
Defines the representation of the arrow. Note that this method does NOT assign any presentation aspects to the primitives group!
theGroup | presentation group to add primitives |
theLocation | location of the arrow tip |
theDirection | direction of the arrow |
theAngle | angle of opening of the arrow head |
theLength | length of the arrow (from the tip) |
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static |
Defines the representation of the arrow as a container of segments.
theLocation | location of the arrow tip |
theDir | direction of the arrow |
theAngle | angle of opening of the arrow head |
theLength | length of the arrow (from the tip) |
theNbSegments | count of points on polyline where location is connected |
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static |
Defines the representation of the arrow as shaded triangulation.
theAxis | axis definition (arrow origin and direction) |
theTubeRadius | tube (cylinder) radius |
theAxisLength | overall arrow length (cylinder + cone) |
theConeRadius | cone radius (arrow tip) |
theConeLength | cone length (arrow tip) |
theNbFacettes | tessellation quality for each part |