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|   | VrmlData_ImageTexture () | 
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|   | VrmlData_ImageTexture (const VrmlData_Scene &theScene, const char *theName, const char *theURL=0L, const Standard_Boolean theRepS=Standard_False, const Standard_Boolean theRepT=Standard_False) | 
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| const NCollection_List< TCollection_AsciiString > &  | URL () const | 
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| virtual Handle< VrmlData_Node >  | Clone (const Handle< VrmlData_Node > &theOther) const override | 
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| virtual VrmlData_ErrorStatus  | Read (VrmlData_InBuffer &theBuffer) override | 
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| virtual VrmlData_ErrorStatus  | Write (const char *thePrefix) const override | 
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|   | VrmlData_Texture () | 
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|   | VrmlData_Texture (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean theRepeatS=Standard_False, const Standard_Boolean theRepeatT=Standard_False) | 
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| Standard_Boolean  | RepeatS () const | 
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| Standard_Boolean  | RepeatT () const | 
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| void  | SetRepeatS (const Standard_Boolean theFlag) | 
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| void  | SetRepeatT (const Standard_Boolean theFlag) | 
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|   | VrmlData_Node () | 
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| virtual  | ~VrmlData_Node () | 
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| const VrmlData_Scene &  | Scene () const | 
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| const char *  | Name () const | 
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| VrmlData_ErrorStatus  | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) | 
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| virtual Standard_Boolean  | IsDefault () const | 
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| VrmlData_ErrorStatus  | WriteClosing () const | 
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  Public Member Functions inherited from Standard_Transient | 
|   | Standard_Transient () | 
|   | Empty constructor.  
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|   | Standard_Transient (const Standard_Transient &) | 
|   | Copy constructor – does nothing.  
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| Standard_Transient &  | operator= (const Standard_Transient &) | 
|   | Assignment operator, needed to avoid copying reference counter.  
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| virtual  | ~Standard_Transient () | 
|   | Destructor must be virtual.  
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| virtual const opencascade::handle< Standard_Type > &  | DynamicType () const | 
|   | Returns a type descriptor about this object.  
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| Standard_Boolean  | IsInstance (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns a true value if this is an instance of Type.  
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| Standard_Boolean  | IsInstance (const Standard_CString theTypeName) const | 
|   | Returns a true value if this is an instance of TypeName.  
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| Standard_Boolean  | IsKind (const opencascade::handle< Standard_Type > &theType) const | 
|   | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Boolean  | IsKind (const Standard_CString theTypeName) const | 
|   | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.  
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| Standard_Transient *  | This () const | 
|   | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.  
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| Standard_Integer  | GetRefCount () const noexcept | 
|   | Get the reference counter of this object.  
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| void  | IncrementRefCounter () noexcept | 
|   | Increments the reference counter of this object.  
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| Standard_Integer  | DecrementRefCounter () noexcept | 
|   | Decrements the reference counter of this object; returns the decremented value.  
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| virtual void  | Delete () const | 
|   | Memory deallocator for transient classes.  
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Implementation of the ImageTexture node