Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions | Protected Attributes
AIS_Manipulator::Sphere Class Reference

#include <AIS_Manipulator.hxx>

Inheritance diagram for AIS_Manipulator::Sphere:
Inheritance graph
[legend]

Public Member Functions

 Sphere ()
 
void Init (const float theRadius, const gp_Pnt &thePosition, const ManipulatorSkin theSkinMode, const int theSlicesNb=20, const int theStacksNb=20)
 
- Public Member Functions inherited from AIS_Manipulator::Quadric
virtual ~Quadric ()
 
const occ::handle< Poly_Triangulation > & Triangulation () const
 
const occ::handle< Graphic3d_ArrayOfTriangles > & Array () const
 

Protected Attributes

gp_Pnt myPosition
 
float myRadius
 
- Protected Attributes inherited from AIS_Manipulator::Quadric
occ::handle< Poly_TriangulationmyTriangulation
 
occ::handle< Graphic3d_ArrayOfTrianglesmyArray
 

Constructor & Destructor Documentation

◆ Sphere()

AIS_Manipulator::Sphere::Sphere ( )
inline

Member Function Documentation

◆ Init()

void AIS_Manipulator::Sphere::Init ( const float theRadius,
const gp_Pnt & thePosition,
const ManipulatorSkin theSkinMode,
const int theSlicesNb = 20,
const int theStacksNb = 20 )

Field Documentation

◆ myPosition

gp_Pnt AIS_Manipulator::Sphere::myPosition
protected

◆ myRadius

float AIS_Manipulator::Sphere::myRadius
protected

The documentation for this class was generated from the following file: